﻿using System.Collections;
using UnityEngine;

namespace Assets.Scripts.Map
{
    /// <summary>
    /// B星寻路，高效性能好，适用于怪物的寻路
    /// </summary>
    public class BStar
    {

        // Use this for initialization
        void Start()
        {

        }

        // Update is called once per frame
        void Update()
        {

        }
    }
}